| 1 entry | | |  |  |  | | free will | wrote |  | | Chess has rules in which no information is hidden from players and no random events happen in the game. Yet chess can still have a large number of unpredictable moves. By analogy, this suggest that the experience of choice emerges from the interaction of finite rules and deterministic parameters that generate infinite and unpredictable behaviour. Yet, if all these events were accounted for, and there were a known way to evaluate these events, the seemingly unpredictable becomes predictable |  |  |  | | 1 entry | | |
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